![]() ![]() We developed Ariel, Triton and the sisters with Andy Kind, VFX Supervisor at Framestore, designing the look of their iridescent tails, relying on Framestores technical expertise in hair simulation, character rigging, photo-realistic CG digital doubles and all round animation strength. There are three principal characters in the film who are talking animals, Sebastian, Scuttle and Flounder, I turned to Pablo Grillo, Animation Supervisor at Framestore, to take on the challenge of bringing all three “amigos” to life. The primary vendors on the show were Framestore, MPC and Rodeo FX, with Union VFX, Vitality VFX and Secret Lab helping us with cosmetic and clean up work. I chose the teams and supervisors I wanted to work with based on my knowledge of their own individual expertise and skillsets, backed up by the known technical capabilities of each facility, gained through years of working together on different projects. How did you choose the various vendors and split the work? How did you organize the work for your VFX Producer?ĭan Barrow started the films as VFX producer, organising the budget and helping plan preproduction, production and the awards to the facilities with me, then Leslie Lerman took over from him during post in New York, seeing the film through to its conclusion. Working with him was a fantastic and collaborative experience. These developmental studies helped me understand Robs taste and direction and build a strong creative relationship with him, that would see us through a very complicated production. ![]() We did similar full frame digital character tests to show him Halle as a fully animated CG mermaid and Melissa as Ursula, both wide to close up, which he loved. Rob loved the movement studies and they became an inspiration for how we would move forward in developing the film. One of the first things I wanted to establish was how Rob wanted his mermaids to move, so early in preproduction we did some animation studies showing how gracefully Ariel could swim, turn, roll, dive etc. How was the collaboration with Director Rob Marshall? He returns today to tell us about his work on The Little Mermaid. In 2018, Tim Burke explained to us about the visual effects work on Fantastic Beasts: The Crimes of Grindelwald. ![]()
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